llamaperf

llama.cpp on the NVIDIA RTX 5090

On the NVIDIA RTX 5090, llama.cpp runs Qwen3.8 27B at 4-bit at a median 81.0 tokens per second for generation, from 2 plain runs (120K context, 1 not stated).

Speed by model on the NVIDIA RTX 5090

Plain runs only: one device, one request, no speculative decoding, the whole model in memory. Each row is one model size at one bit class, with the other engines' plain runs of the same model on this card beside it. Context length and build still differ between runs, and each side shows its own.

Modelllama.cppOther engines
Qwen3.8 27B 4-bit81.0 t/smedian of 2, 120K context, 1 not statedno other engine reported
Gemma 4 26B · 4B active 4-bit243.9 t/sone report, context not statedno other engine reported
LFM2.5 8B · 1B active 8-bit563.1 t/sone report, context not statedno other engine reported
Qwen3 30B · 3B active 4-bit352.1 t/sone report, context not statedno other engine reported
Qwen3.5 35B · 3B active 4-bit194.0 t/sone report, context not statedno other engine reported
Qwen3.6 35B · 3B active 4-bit215.1 t/sone report, context not statedno other engine reported
Qwen3.8 27B 6-bit58.1 t/sone report, 32K contextno other engine reported

37 llama.cpp reports on the NVIDIA RTX 5090

Newest first. A run on several cards, with speculative decoding, with part of the model in system RAM or with batched requests says so, since each describes a different setup.

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Frequently asked

How fast is llama.cpp on the NVIDIA RTX 5090?

On the NVIDIA RTX 5090, llama.cpp runs Qwen3.8 27B at 4-bit at a median 81.0 tokens per second for generation, from 2 plain runs (120K context, 1 not stated).